

If you don’t notice it, that means it was done well, but that doesn’t mean it isn’t necessary. Sounds are almost camouflaged, always present but seemingly inaudible to make the experience feel natural. When there is no sound, it feels unnatural, but we often don’t notice the layers of sound within a game. Sound design isn’t the music, but every sound - from explosions to ambient wind - that can make or break a game. This series will explore the importance of sound and how it’s made for different games.

However, there is something that goes into every great game that often goes unnoticed: sound design. When choosing a new game to play, we often consider the graphics and story first.
